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Acw R Bf3 Assignment List

June 5th, 2012, 03:25 PM   #1
Battlefield 3: Close Quarters Trophy Guide and Roadmap

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Trophy Guide, Roadmap, and Assignment Guide by Alpha_Cookie


Close Quarters is the second DLC pack for DICE’s hit shooter Battlefield 3. This time, DICE is bringing the Battlefield in doors for some up close and personal combat. Like Back to Karkand, we see the arrival of 10 new weapons with Assignments to match. Also along for the ride are the new Conquest Domination and Gun Master game modes, adding a bit more variety to the Battlefield. Even if this DLC isn’t your style, it’s still a great addition to the Battlefield.


-Estimated Trophy Difficulty: 2/10 (personal opinion)
-Offline: 0
-Online: 5 (3 , 2 )
-Approximate Time to Platinum: 5-10 hours depending on skill
-Minimum # of Playthroughs: n/a
-Missable Trophies: 0
-Glitched Trophies: 0
-Do cheats disable trophies?: No Cheats
-Does difficulty affect trophies: Depends on skill


Step 1: Assignments: Just focus on completing the assignments. Compared to Back to Karkand they are very easy, and won’t take that long playing on Close Quarters maps. Once you have all the weapons unlocked, just get 10 kills with each of them to earn “Show of Force.” Its possible during this phase you'll probably unlock a few other trophies too.

Step 2:Everything else: The trophies are pretty simple, and will likely come when doing the assignments. Just win a round of Conquest Domination for “Dominator”, get a kill with a Carbine (Engineer Weapon), RPG/SMAW, and Handgun without dying for “Deadly Tools,” complete a round of Gun Master for “Men of Calibre,” and finally walk off the edge of Ziba Tower for the hidden trophy “Over the edge.” Nothing should take too long to complete.

Last edited by Terminator; November 28th, 2013 at 04:12 PM. Reason: Added a link to the stickied guide.
June 5th, 2012, 03:25 PM   #2

Trophy Guide:

Won a round of Conquest Domination

Very straight forward trophy. Just win a round of Conquest Domination on any of the supported maps and this is yours. Impossible to miss if your completing assignments for Show of Force. Capping flags is faster in this mode, so you'll always need to be on the move to make sure your team keeps the lead. If you feel your team is losing, switch teams immediately or quit out to find a new team. If you leave it to long to switch, you won't be able to because "the round is almost over."

Men of Calibre
Completed a round of Gun Master

Again, very straight forward. You only have to complete a round of Gun Master, not win. Shouldn’t be a problem for anyone.

Gun Master in Battlefield is similar to Gun Master from Counter Strike. You are on a team. The first person to move through all the tiers of weapons before finally getting the winning kill with their knife is the winner. Impossible to miss when completing assignments.

Grinding the Crack
Fall over the edge on Ziba Tower.

Funny trophy to obtain. You will need to jump off the roof of Ziba Tower.

Video Credit to G4MERZLIFE

Deadly Tools
Without dying, got a kill with a Carbine, Pistol and Rocket Launcher

Probably the most difficult trophy for some. You will need to get a kill streak with a Carbine (Engineer Weapon), Handgun, and RPG/SMAW in one life. My recommendation is to get the RPG/SMAW kill first as it is the hardest kill to obtain, especially versus infantry. You’ll be best off finding a good position to just get all 3 kills as fast as possible, but in all likelihood this will just come naturally playing as an Engineer.

Show of Force
Get 10 kills with all ten CQ weapons

Possible Glitch: If the trophy doesn't unlock when getting 10 kills with each of the guns, try getting 10 kills with the L86A2 in one round, and the trophy should pop.

For this trophy you’ll need to get 10 kills with each of the new weapons this DLC brings. An assignment guide is included below to make this as easy as possible. You do not actually have to unlock all the weapons. If you pick them up off dead bodies and get ten kills, that will also count. You can also get 10 kills with 9/10 of the weapons by playing Gun Master. Gun Master does not include the M5K so you will still need to unlock or pick that up for the kills.

Weapons Required:
Assault Class: AUG A3, SCAR-L
Engineer Class: ACW-R, MTAR-21
Support Class: L86A2, LSAT
Recon Class: M417, JNG-90
All Class: SPAS-12, M5K

Platforms: Switch, PS4, Wii U, PC, 3DS, Vita| Signature by ESYLD | Twitch | Youtube
PC Build - i5-4460, GTX 960, 16GB G.Skill DDR3 1600

Last edited by AlphaCookie; June 25th, 2012 at 09:02 PM.
June 5th, 2012, 03:26 PM   #3

Assignment Guide:

Shepard- AUG A3
  • 10 Squad Revives
  • 30 Assault Rifle Kills

A very easy assignment, that shouldn’t take very long at all. Just pull out your favorite Assault Rifle and go to town. SQ Revives should come naturally. Just follow your squad mates around and revive them with your Defibrillator when they die. They will have green names. Many will complete this in one round.

Recommended Maps: Any infantry based map
Recommended Modes: Any

Set us up the bomb- SCAR-L (Must complete “Shepard” first)
  • 20 Kills with Underslung Grenade Launcher
  • 15 Kills with Hand Grenades

This one can be time consuming, but it isn’t hard. The best way to get Hand Grenade kills is positioning yourself somewhere enemies flood in as a Support. Drop yourself an ammo box and spam grenades. SQ Grenade perk should help here. The underslung refers to the Assault Class’s M320 launcher. The best way to use it is from medium range into a crowd. Shooting down the hallway of Conquest Flag B on Operation Metro is a prime location for this weapon. You can also use the default M320 to blow chunks off walls on maps like Seine Crossing and Grand Bazaar to kill people with the falling rubble. Any version of the M320 will count towards this assignment.

Recommended Maps: Any infantry based map
Recommended Modes: Any

No Shortage- L86A2
  • 20 Squad Resupplies
  • 20 Kills with Light Machine Guns

Getting the LMG kills shouldn't be difficult at all. Just use your favorite Support weapon to do so. Squad Resupplies are also easy. Just follow around teammates with green names, and when they stop for a second or ask, drop an ammo box for them. On pretty much any game mode except TDM and Gun Master, these are extremely easy to get. Its possible some will get this in one round.

Recommended Maps: Any
Recommended Modes: Any

Point Blank- LSAT
  • 10 C4 Kills
  • 10 Knife Takedowns

Probably my favorite assignment. C4 is the default explosive charges for the Support class. Its very universal and can do anything. Take out vehicles, defend objectives by lining it with the stuff, booby trap MCOMS, anything. Find your own preferred way to use it, and enjoy the explosions! As for knifing, your best bet is to run around on tight maps and attempt to get behind the enemies. Try and kill as many as you can with your knife before they take you down. If possible, try to isolate players before knifing them so you don't get shot by someone in the stabbing animation.

Recommended Maps: Any
Recommended Modes: Any

Done Fixing- ACW-R
  • 20 AT Rocket Kills
  • 30 Kills with Carbines

Again, another easy assignment to complete. Just load up your favorite Engineer weapon and go to town. AT Rockets refer to your RPG or SMAW. Use those how you feel comfortable, either against vehicles or as an anti infantry weapon. You can also RPG walls on maps like Grand Bazaar and Seine Crossing. Collapsing the walls onto people will result in kills counted towards the weapon that caused them, such as your RPG.

Recommended Maps: Any
Recommended Modes: Any

My Own Terminator- MTAR-21 (Must complete “Done Fixing” first)
  • Get a kill with an EOD Bot
  • 100 Kills with Carbines

As up above, just go to town with your favorite Engineer weapon to meet that requirement. Getting a kill with an EOD Bot may sound tricky, but it shouldn’t prove too difficult. The easiest way is to use the torch on the EOD Bot although you can roadkill. If possible, find a camping sniper or something, and just drop it behind them to torch them, or wait until the enemy is distracted (or they’ll probably shoot your EOD Bot) and just have your little droid charge them. You can also disrepair vehicles to death with the EOD Bot.

Recommended Maps: Any
Recommended Modes: Any

Team Player- M417
  • 10 T-UGS Assists
  • 20 Flags Captured

This is another easy assignment. If you’d like to get this assignment done as fast as you possibly can, play Conquest Domination. Flag caps are quicker on this mode, and the maps are small enough for you to drop a T-UGS and get assists with minimal effort. (T-UGS is a Recon Spotting Gadget, replaces MAV/SOFLAM) This assignment shouldn’t be too hard.

Recommended Maps: Any
Recommended Modes: Conquest Domination, Conquest, Conquest Assault

Bullet Point- JNG-90 (Must complete “Team Player” first)
  • 50 Sniper Rifle Kills
  • Win 3 rounds of Conquest Domination

Just pick your favorite Sniper Rifle and go to town. The SKS works particularly well. Winning 3 rounds of Conquest Domination is pretty straight forward. Just help out your team, hope they do the same, and the assignment should be completed pretty fast.

Recommended Maps: Any
Recommended Modes: Conquest Domination

These hurt too- SPAS-12
  • 20 Pistol Kills
  • 20 Shotgun Kills

Extremely straight forward assignment. Take your favorite shotgun and pistol combo and start killing the enemies. Its likely you’ll get this in one or two rounds if your playing infantry maps, especially with increased tickets.

Recommended Maps: Any infantry map
Recommended Modes: Any

Hold the Trigger- M5K (Must complete “These hurt too” first)
  • Finish in the Top 5 of Gun Master
  • 100 SMG Kills

This is again straight forward. When the assignment says “SMG” it refers to PDWs such as the P90 and UMP-45. To finish in the Top 5 of Gun Master, you’ll need to place #5 or better overall. Not just your own team. The mode will be easier the more you play as you get better with the weapons, and the assignment should come naturally.

Recommended Maps: Any infantry based maps
Recommended Modes: Gun Master, Any infantry focused modes

Platforms: Switch, PS4, Wii U, PC, 3DS, Vita| Signature by ESYLD | Twitch | Youtube
PC Build - i5-4460, GTX 960, 16GB G.Skill DDR3 1600

Last edited by AlphaCookie; June 6th, 2012 at 02:36 PM.
June 5th, 2012, 03:51 PM   #4

Okay. I shouldn't need any more posts. Feel free to post.

Platforms: Switch, PS4, Wii U, PC, 3DS, Vita| Signature by ESYLD | Twitch | Youtube
PC Build - i5-4460, GTX 960, 16GB G.Skill DDR3 1600

The Bushmaster ACR (Adaptive Combat Rifle), previously known as the Magpul Masada before Bushmaster and Remington took over production, is an assault rifle developed initially and proposed for the future replacement of the M16 and M4 family of assault rifles. The ACR uses the standard 5.56x45mm NATO round but is also intended to be modifiable to employ the 6.5 Grendel, 6.8mm Remington SPC, .308 Winchester and the Russian 7.62x39mm M43 rounds. Similar to other weapons such as the M416 and the SCAR family of rifles, it uses a piston instead of the direct impingement of the M4/M16 series of weapons.

In the Battlefield series, the ACR is referred to as the ACW-R (Adaptive Combat Weapon - Rifle). It fires the 6.5x39mm Grendel round in Battlefield 3 and 5.56x45mm NATO in all other appearances.

Battlefield Play4FreeEdit

This section is a stub. It is short and in need of expansion. Why not improve this section?

The ACW-R appears in Battlefield Play4Free as a purchasable weapon for the Assault class.

Battlefield 3Edit


Inventory slot

Main weapon






Ammunition type

6.5x39mm Grendel

Starting ammunition

135 + 27 rounds

Maximum ammunition

216 + 27 rounds

Reload time

1.85 seconds loaded
2.5 seconds empty



Up: 0.2
Left: 0.1
Right: 0.3

First shot multiplierDecrease per second



Standing: 2.25 static; 2.75 moving
Crouching: 2.0 static; 2.5 moving
Prone: 1.5 static; 2.5 moving

Standing: 0.3 static; 0.9 moving
Crouching: 0.3 static; 0.9 moving
Prone: 0.3 static; 1.0 moving

Increase per bullet

Decrease per second



Source of statistics

[1]Retrieved Sept. 16th

"This adaptive combat rifle features a number of recent rifle designs and acts as a lightweight, feature heavy, rifle platform. Using the modern, recoil-reducing “Grendel” round, as well as being built to endure rough weather conditions and capable of utilizing standard STANAG magazines, this rifle is equipped to fill many of the roles required by both military and law enforcement uses."

— Battlelog description

The ACW-R is a weapon introduced in the Battlefield 3: Close Quarters expansion and is unlocked upon the completion of the Done Fixing assignment. It was first seen in the Close Quarters Gameplay Premiere trailer.

The ACW-R is optimized for medium to long range combat, similar to the SCAR-H, with the ACW-R featuring a very controllable and consistent recoil. It is generally weaker than other carbines in close quarters, this is because of the lower damage up close, requiring 5 rather than 4 shots to kill.

This low maximum damage is fully compensated by the high minimum damage of 16.7, causing long range performance to be somewhat comparable to the AS VAL. The 850 RPM fire rate does somewhat compensate for the low damage, but has a larger effect on the long range performance. The high fire rate and minimum damage combined with good accuracy allow for very quick long range kills.

Battlefield Premium members may equip the Tactical Camo as well as the Digital Woodland Camo upon the completion of the ACW-R Specialist assignment.

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